Rukon
Topic

UI/UX & Product

From an approved design to a production build without losing the intent, and interfaces for internal tools that people are required to use rather than choose.

Most of this comes out of National E-Waste Circularity Platform.

  1. UI/UX & Product

    Writing a Page an AI Answer Engine Can Quote Correctly: GEO on a Locked Design

    Implementing a GEO requirement on a locked design: test the questions visitors ask, make answers self-contained, attribute claims, and escalate contradictions.

    6 min read

  2. UI/UX & Product

    Adding Arabic (RTL) to a Next.js Dashboard Without Translating the Whole App

    Publishing the RPOMS dashboard in Arabic: a typed dictionary that fails the build, dir on one wrapper not <html>, an LTR chart, and Latin digits.

    4 min read

  3. UI/UX & Product

    Defaults Are Claims: Removing Placeholder Numbers That Looked Like Measurements

    A 75% tank, a 10 km/L economy, a hardcoded user id: defaults in DriveKeep that rendered as real data, what replaced them, and the same rule in SpenDrop.

    5 min read

  4. UI/UX & Product

    Writing a User Guide Into the Spreadsheet Itself

    A stock tracker's in-workbook guide: a colour legend for formula, drop-down and free-text columns, a sheet-by-sheet purpose list, and how the guide drifted from the formulas it described.

    5 min read

  5. UI/UX & Product

    Blank Is Not Zero: Small Input Decisions That Decide Whether a Report Is Right

    Three bugs from RPOMS's daily report: a target of 0 read as unset, a running output collapsed into one number, and one worker split by capitalisation.

    5 min read

  6. UI/UX & Product

    Why Internal Software Needs Good UX

    Internal tools get less design attention than public products, even though the people using them have no choice but to use them.

    1 min read

  7. UI/UX & Product

    Designing for Desktop and Mobile Before Development

    Planning responsive behavior as part of the design phase, instead of leaving it as a problem for development to solve alone.

    1 min read

  8. UI/UX & Product

    Translating Figma Components Into Reusable Code

    How design components in Figma map to reusable UI components in code, and where that mapping gets harder than it looks.

    2 min read

  9. UI/UX & Product

    From Figma Design to Production Website

    What actually happens between a finished Figma design and a working, deployed website.

    1 min read

  10. UI/UX & Product

    Designing a Website in Figma Before Development

    Why doing the design work in Figma first, rather than designing in the browser, changes how the build goes.

    1 min read